Knots, Donuts, Surfaces, and Teacups (2000)
with Jim Belk, Maria (Sloughter) Belk, Cynthia (Bowers) Francisco,
Leah Gold, and Kathryn Nyman
We worked with the girls using paper, playdough, and donuts to
study properties of surfaces. The girls created mobius strips, and
experimented by guessing how many twists and pieces would appear after
cutting them. Some of the girls tried different methods of cutting
and inadvertently started with extra twists which yielded results that
were surprising to girls and grad students alike. We then made
hexaflexagons before deforming playdough teacups into donuts.
Afterwards, they took real donuts, wrapped string around them, and ate
them, forming torus knots.
Origami ImagirO (2001)
with Angela Baldo, Maria (Sloughter) Belk, Leah Gold, and Debra Goldberg,
with additional help presenting by Kathryn Nyman, Suzanne Shontz, and
Eileen Tan
We worked with the girls using kami,
origami paper, to study symmetry. The girls created units which were the
building blocks for the polyhedra. The units themselves had a symmetry,
as many of us discovered; right-handed units would only fit with other
right-handed units, and left-handed with other left-handed. The girls
paired up and used these units to create a cube. Then, each pair of girls
was challenged to create a cube that was a mirror image of the first cube.
After playing with the two mirror image cubes for a while, we dicsovered
that there was no way to rotate one to get the other. Angela Baldo
presented a
poster on this at the 3rd Origami in Math, Science, and Education
conference in California.
The Secret of Nim (2002, 2003)
with Maria (Sloughter) Belk, Cynthia (Bowers) Francisco, Leah Gold,
Evguenii Klebanov, Rajmohan Rajagopalan, and Treven Wall
We worked with a group of girls using M&Ms and pretzels to study
the game of Nim. We started by having the girls pair up to play the 20
game: Starting at the number 20, each player takes turns subtracting an
integer between 1 and 4 until zero remains; the player who ends at zero
wins. After playing the game for a bit, the girls found the pattern and
generalized it to similar games. Then the entire group challenged an
"Expert" (one of the graduate students) to a game, and by correctly
deciding whether or not to go first the girls defeated the Expert! From
there the group moved on to two-pile Nim, where players take turns
removing however many items they want from exactly one of two piles. The
player who takes the last item wins. Some of the girls solved this and
moved on to the three-pile case. After experimenting with different
strategies for a while, the entire group challenged and defeated the
Expert.
Fortune Telling for the 21st Century (2004)
with Maria (Sloughter) Belk, Evguenii Klebanov, Mia Minnes, Jonathan
Needleman, and Treven Wall
We worked with a group of girls doing probability puzzles. At the
beginning of the workshop we asked the girls, "What is mathematics?"
Answers ranged from "numbers", "shapes", and "complicated" to "thinking",
"learning", and "laughing". We also consulted an oracle, who told us,
"You will change your mind about this." We then proceeded to try
different puzzles. For each puzzle, the girls predicted what the most
likely outcome would be, collected data on what happened during their
experiment, and then compared the results to their predictions. After
experimenting for a while, the girls developed an intuition for what was
happening. They were able to come up with reasons why some outcomes were
more likely than others. At the end of the workshop, we asked some of the
more apprehensive girls whether they changed their minds about math. They
had: "Math can be fun."
Smart Bubbles (2005)
created and presented with Maria Belk, David Biddle, Evguenii
Klebanov, and Alex Meadows
and aided by the additional creative insights of Mia Minnes, Jonathan
Needleman, and Treven Wall
We worked with a group of girls and approximately seven gallons of bubble
solution in order to study minimal surfaces. We began by having the girls
bend wire into different shapes and seeing what surfaces form when they
are dipped into bubble solution. The bubble solution wants to find a way
to connect the wire using the smallest amount of solution possible. The
girls made interesting shapes, including circles, hearts, and spirals.
We then used this idea along with transparent pieces of plastic held
together with wooden pegs to find out how to connect three points in space
(the pegs) using the smallest amount of material. The students guessed at
the best way to connect them, measured their prediction with rulers, and
then experimented by dipping the plastic into the bubble solution and
shaking off the excess. The connections that the bubbles made showed the
shortest pathway. After experimenting a couple of times with different
arrangements of pegs, their predictions became quite accurate. Some even
found experimental error in their measurements to account for the slight
differences! All in all, a lot of good clean fun was had by everyone!
Note: many of these paragraphs were originally published in the Cornell
math department's Math Matters newsletter.